WyldTyle Dice Odds

WyldTyle's dice are weighted, not fair. T comes up four times as often as K, and E three times as often as U. Knowing the exact odds turns a guess about "what might come next" into a plan. Here is every face on every die, plus how often each letter actually appears in English words, so you can see where the dice are generous and where they are stingy.

The consonant die

The consonant die has thirty faces. Common letters occupy several faces each; nine rare letters get one face apiece. The last column shows each letter's share of all the letters in WyldTyle's dictionary, for comparison.

LetterPointsFacesChance per rollShare in dictionary
T14 of 3013.3%5.6%
N13 of 3010.0%5.6%
R13 of 3010.0%7.3%
S13 of 3010.0%9.5%
D22 of 306.7%4.3%
H12 of 306.7%2.6%
L22 of 306.7%5.6%
M32 of 306.7%3.0%
B41 of 303.3%2.4%
C31 of 303.3%3.6%
F31 of 303.3%1.6%
G31 of 303.3%3.1%
K51 of 303.3%1.6%
P41 of 303.3%3.1%
V51 of 303.3%1.0%
W31 of 303.3%1.4%
Y41 of 303.3%2.1%

The vowel die

The vowel die has ten faces. E is the workhorse with three; U, the only three-point vowel, gets one.

LetterPointsFacesChance per rollShare in dictionary
E13 of 1030%11.7%
A22 of 1020%8.2%
I22 of 1020%6.9%
O22 of 1020%6.1%
U31 of 1010%3.7%

Wild tiles

After a die picks its letter, there is a 8% chance it turns wild instead. Over the 38 dice rolled in a full game (nineteen turns of two), that works out to about 3 wilds per game on average, and a 96% chance of seeing at least one. Games with no wild at all happen about one time in twenty-five. Games with five or more are rarer still. The wild tiles guide covers what to do with them.

Where the dice and the dictionary disagree

Compare the two right-hand columns and some letters stand out.

Turning odds into decisions

A few consequences follow directly from the tables:

More guides

Want the words themselves? Browse the word lists, or play a game.